#include <NodeManager.h>
◆ Iterator() [1/2]
◆ Iterator() [2/2]
◆ empty()
Return true
if this iterator is exhausted.
◆ isValid()
◆ nodeRange()
◆ operator bool()
Return true
if this iterator is not yet exhausted.
◆ operator!=()
bool operator!= |
( |
const Iterator & |
other | ) |
const |
|
inline |
◆ operator*()
NodeT& operator* |
( |
| ) |
const |
|
inline |
Return a reference to the node to which this iterator is pointing.
◆ operator++()
Advance to the next node.
◆ operator->()
NodeT* operator-> |
( |
| ) |
const |
|
inline |
Return a pointer to the node to which this iterator is pointing.
◆ operator=()
◆ operator==()
bool operator== |
( |
const Iterator & |
other | ) |
const |
|
inline |
◆ pos()
Return the index into the list of the current node.
◆ test()
Return true
if this iterator is not yet exhausted.
The documentation for this class was generated from the following file: